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Patch Notes [5/11/17]

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  • Patch Notes [5/11/17]

    ■ Hero listing order has been changed. In the following menu, you can check the heroes in the same order as they are in Hero Tome.
    - Hero Management
    - Form Team
    - Weapon
    - Skill Lab
    - Battle Ready
    - Support Hero
    - Champion’s Stats
    - Exploration

    In the following menu, you can choose how to arrange your heroes with filters.
    - Hero Management
    - Form Team
    - Weapon
    - Support Hero
    - Champion’s Stats

    Also, you can use following new filters to arrange your heroes.

    - Hero Class
    - Rank
    - Force

    ■ You can check your heroes’ info more conveniently.

    - When a hero qualifies both MAX training and max berry reinforcement, the letter on the thumbnail becomes orange.
    - In the hero details section, class info will be replaced by hero division. (Legendary, Contract, Promote, Normal, Hidden and Supply.)
    - When moving directly from a hero’s Detailed Info to the Gear menu, you will be redirected to the hero’s class in the Gear menu.

    ■ We are letting go of Mercenary Passive Bonus, but you still get to enjoy all the benefits!

    - Passive tab is deleted in Account Information.

    All the benefits stay as described below.

    - Meat storage increases from 10 to 21 for Player level 1.
    - Meat charging time decreases from 7 minutes to 6 minutes for Player level 1
    - Dungeon key storage increases from 10 to 15 for Player level 1.
    - The maximum number of Honor Box purchases has gone up from 4 to 7 for Player level 1.


    ■ 3 new loading images and 16 new tips during loading are added.

    ■ New monuments are added. How to get it? Well, that for you to figure it out!

    ■ Block skill icons will be upgraded for following heroes to fit their effects better.

    - Absolute Devil Vivian
    - Archon of Enlightened
    - Nine Tail Fox Yeowoodong
    - Bone Dragon Gon
    - Nobleman Robin Hood

    ■ We are very excited to announce our CQ X RWBY collaboration!
    6 beautiful huntresses fighting against monsters!
    Girls from the acclaimed anime RWBY of Rooster Teeth are now coming to Hasla!

    - Weiss Schnee (Warrior)

    Ice Arrow (Block Skill)
    Shoots [1/2/3] projectiles of ice dust that each deals magical damage according to chain number.

    Barrage (Passive, Support type)
    ★4~5 : When an ally uses 3-chain, Weiss immediately pierces the enemy twice, each dealing magical damage equal to 100% of her attack power. Upon activation of 'Barrage,' Weiss's evasion is increased by 20% for 1 second. Weiss cannot be pushed back for the duration of the attack.
    ★6 : When an ally uses 3-chain, Weiss immediately pierces the enemy twice, each dealing magical damage equal to 100% of her attack power. Upon activating 'Barrage,' Weiss's evasion is increased by 20%, and she cannot be pushed back for the duration of the attack. Upon using her own block while Barrage is still activated, the entire party acquires invulnerability for 2 hits, as well as a buff that increases their attack power by 60% of her attack power for 3 seconds.

    Myrtenaster (Weiss Schnee Soulbound Weapon)
    ★4~5 : (Passive enhanced) If 'Barrage' is activated as a critical hit, Weiss generates 1 block of her own. (Activates every 1 second)
    ★6 : (Passive enhanced) If 'Barrage' is activated as a critical hit, Weiss generates 1 block of her own. (Activates every 1 second)
    (Passive added) If Weiss activates 'Barrage' mid-air, she fires additional ice projectiles that each deal magical damage equal to 140% of her attack power.


    - Blake Belladonna (Warrior)

    Ribbon Dance (Block Skill)
    Upon landing a hit, Blake immobilizes the enemy for 3 seconds, then engages in a wild dance that deals neutral damage equal to or bigger than her attack power according to chain number.

    Shadow Clone (Passive, Support type)
    ★4~5 : Upon receiving fatal damage, Blake produces a 'shadow clone.' (Activates once every 15 seconds) Upon the clone's activation, Blake leaves a shadow of herself as she backs out and becomes invulnerable for 2 seconds after recovering HP 100%.
    ★6 : Upon receiving fatal damage, Blake produces a 'shadow clone.' (Activates once every 15 seconds) Upon the clone's activation, Blake leaves a shadow of herself as she backs out and becomes invulnerable for 2 seconds after recovering HP 100%. Additionally, Blake's attack power and evasion increase by 50% for 10 seconds after activation.

    Gambol Shroud (Blake Belladonna Soulbound Weapon)
    ★4~5 : (Passive enhanced) All enemies are stunned for 2 seconds upon activating 'Shadow Clone.'
    ★6 : (Passive enhanced) Cool time of ‘Shadow Clone’ changes to 8 seconds, and all enemies are stunned for 2 seconds upon activation. Additionally, the shadow clone explodes to deal neutral damage equal to 300% of Blake's attack power.

    - Yang Xiao Long (Paladin)

    Hook & Upper (Block Skill)
    Engages in combat that deals physical damage equal to or more than her attack power according to chain number.

    Fury (Passive, Main type)
    ★4~5 : Upon receiving 7 attacks, Yang cleanses all debuffs on herself and enters 'Fury' mode that lasts 5 seconds. (Fury cannot be canceled, activated once in every 6 seconds.) In 'Fury' mode, Yang's attack power increases by 500, damage reduction increases by 25%, and resistance to knockback increases by 50%.
    ★6 : Upon receiving 7 attacks, Yang cleanses all debuffs on herself and enters 'Fury' mode that lasts 5 seconds. (Fury cannot be canceled, activated once in every 6 seconds.) In 'Fury' mode, Yang's attack power increases by 500, damage reduction increases by 25%, and resistance to knockback increases by 50%. Additionally, while in ‘Fury’ mode, Yang's attacks are enhanced by explosions that deal physical damage equal to 1000% of her attack power


    Ember Celica (Yang Xiao Long Soulbound Weapon)
    ★4~5 : (Passive enhanced) Yang's movement speed is increased by 20%. She also has a 20% possibility of generating her own block upon getting hit (effect activated every 0.5 seconds).
    ★6 : (Passive enhanced) Yang's movement speed is increased by 20%. She also has a 20% possibility of generating her own block upon getting hit (effect activated every 0.5 seconds). Upon termination of ‘Fury’, she activates ‘Dash Straight' that deals physical damage equal to 500% of her attack power.

    - Pyrrha Nikos (Paladin)

    Polarity (Block Skill)
    She deals physical damage equal to or more than her attack power according to chain number, and receives all damage targeted towards the party for 4 seconds.

    Victory of Pyrrhus (Passive, Support type)
    ★4~5 : Upon evading a hit, Pyrrha's [attack power/resistance/HP] is increased by [6/6/40] respectively for 10 seconds. (Activates once every 0.1 seconds) Upon using a block after an ally’s 3-chain, this effect stacks 5 times, to a maximum of 20 stacks.
    ★6 : Upon evading a hit, Pyrrha swings her spear to deal physical damage equal to 300% of her attack power. (Activates once every 2 seconds) Additionally, Pyrrha's [attack power/resistance/HP] is increased by [8/8/40] respectively for 10 seconds. (Activates once every 0.1 seconds) Upon using a block after an ally’s 3-chain, this effect stacks 10 times, to a maximum of 50 stacks


  • #2
    Miló and Akoúo̱ (Pyrrha Nikos Soulbound Weapon)
    ★4~5 : (Passive enhanced) Upon using her own block after an ally's 3-chain, Pyrrha throws her shield to deal physical damage equal to 500% of her attack power. Her evasion is also increased by 10% for 5 seconds.
    ★6 : (Passive enhanced) Upon using her own block after an ally's 3-chain, Pyrrha throws her shield to deal physical damage equal to 500% of her attack power. Her evasion is also increased by 30% for 5 seconds.
    (Passive added) With every 10 hits evaded, Pyrrha activates 'Iron Prison,' which deals physical damage equal to 800% of her attack power.


    - Ruby Rose (Hunter)

    Dust Bullet (Block Skill)
    Converts Crescent Rose into a sniper rifle, and fires a 'Dust bullet' that deals physical damage equal to a certain amount of attack power according to chain number.

    Charge (Passive, Main type)
    ★4~5 : Upon using 3-chain on the ground, Ruby propels herself forward towards the enemy after firing a 'Dust bullet' and deals #physical damage# equal to 300% of her attack power. Afterwards, she retreats using the rifle's recoil.
    ★6 : Upon using 3-chain on the ground, Ruby propels herself forward towards the enemy after firing a 'Dust bullet' and deals #physical damage# equal to 460% of her attack power. Afterwards, she jumps mid-air using the rifle's recoil and shoots an additional 'Dust bullet' towards the ground.

    Crescent Rose (Ruby Rose Soulbound Weapon)
    ★4~5 : (Passive added) Armor penetration is increased by 50% of attack power for 3 seconds upon activating ‘Charge’.
    ★6 : (Passive added) Armor penetration is increased by 50% of attack power for 3 seconds upon activating ‘Charge’.
    (Passive enhanced) Upon using any ally's block including her own while mid-air, Ruby fires a 'Red Dust Bullet' that is acknowledged as a 3-chain and deals physical damage equal to 500% of her attack power.

    - Nora Valkyrie (Hunter)

    Steel, Flame, Heart (Block Skill)
    Fires a grenade that deals physical damage equal to a certain of attack power according to chain number and knocks back the enemy.

    Hammer Time! (Passive, Main type)
    ★4~5 : After using her own 3-chain for each of the next 2 ally blocks used, Nora shoots a 'Heart Grenade' that deals physical damage equal to 400% of her attack power.
    ★6 : Upon using 3-chain, Nora's accuracy is increased by 20%. Afterwards, with each of the next 3 ally blocks, Nora shoots a 'Heart Grenade' that deals physical damage equal to 500% of her attack power.

    Magnhild (Nora Valkyrie Soulbound Weapon)
    ★4~5 : (Passive enhanced) 'Heart Grenade' deals 150% more damage, and fires 2 more times.
    ★6 : (Passive enhanced) 'Heart Grenade' deals 300% more damage, and fires 2 more times. The armor penetration of 'Heart Grenade' is also increased by 60% for 5 seconds.
    (Passive added) Every third 'Heart Grenade' is changed to 'Enhanced Hammer Attack' that deals physical damage equal to 1200% of Nora's attack power.


    ■ Will the 6 huntresses be able to catch Roman Torchwick?
    RWBY Collaboration Dungeon, ' A Chase in the Snow’ is added.

    ■ Check out the limited-time RWBY quests and RWBY skins!
    During RWBY collaboration event, you can enjoy limited-time only RWBY quest. For RWBY quest rewards, you may get RWBY skins!

    ■ Also introducing brand new skins!

    - His swordsmanship is out of this world. Wandering with uncertainty in his heart, Wandering Swordsman Sworden.
    - You thought the Captain is a little untrustworthy? Ancient Captain is like a new man!
    - Rahima was in school, she must’ve been in an animal club! Private Animal Club Rahima
    - Nobody can get away once caught by Undercover Tia!
    - Great drinks are secret to a great life. Golden Laureate Mondrian.
    - It’s almost like she was born to be chief in war. Chief Operator Yuria.
    - Super cute sisters in pajamas! Teddy Bear Hikari and Sleep Fairy Kaori!

    ■ Balance adjustments have been made with following heroes. They’ve come back even stronger!

    - Joan of Arc

    Iron Will (Passive)
    ★4~5 (Before) : When a block is used, the leader’s SP increases by 15.
    ★4~5 (Now) : Upon using Sonic Wave, the hero immediately receives all allies’ damage and increases the leader’s SP by 15.
    ★6 (Before) : When a block is used, the leader’s SP increases by 30 and the hero immediately receives all allies’ damage for 5 seconds.
    ★4~5 (Now) : Upon using Sonic Wave, the hero immediately receives all allies’ damage and becomes immune to physical damage. Also, it increases the leader’s SP by 30.

    Galatine of Faith (Joan of Arc Soulbound Weapon)
    ★4~5 (Before) : (Upon activating passive) Immune to physical damage 5 times.
    ★4~5 (Now) : (Upon activating 'Iron Will’) Immune to physical damage 5 times.
    ★6 (Before) : (Upon activating passive) Immune to physical damage 8 times. Every second, recovers 2% of the max HP for 5 seconds.
    ★6 (Now) : (Upon activating 'Iron Will’) Immune to physical damage 10 times. Every second, recovers 5% of the max HP for 5 seconds.

    - Alexander

    Dignity of the Emperor (Passive)
    ★4~5 (Before) : Upon using a block, armor and resistance increase by 3% of the max HP for 5 seconds.
    ★4~5 (Now) : Upon activating ‘Ground Crush’, Alexander immediately receives all damage targeted at the entire party for 5 seconds, his armor and resistance increased by 2% of maximum HP for the same duration.
    ★6 (Before) : Upon using a block, hero receives all allies’ damage, and armor and resistance increase by 3% of the max HP for 5 seconds.
    ★6 (Now) : Upon activating ‘Ground Crush,’ Alexander immediately receives all damage targeted at the entire party for 5 seconds, and his armor and resistance increased by 4% of his maximum HP for the same duration. He also becomes resistant to magical damage for 0.25 seconds.

    Locus of Power (Alexander Soulbound Weapon)
    ★4~5 (Before) : (Upon activating passive) Becomes Immune to magic damage for 5 times.
    ★4~5 (Now) : (Upon activating ‘Dignity of the Emperor’) Immune to magic damage for 5 times.
    ★6 (Before) : (Upon activating passive) Immune to magic damage for 8 times. Received healing effect +30%
    ★6 (Now) : Alexander’s passive of receiving all damage targeted at the entire party cannot be cancel (Upon activating ‘Dignity of the Emperor’).Immune to magic damage for 10 hits.

    - Archon

    Archon’s block skill has been updated.

    Meteor Shower (Before) : Summons meteors that deal physical power equal to a certain amount of attack power according to the chain.
    Thunderbolt (Now) : Summons thunders that deal physical power equal to a certain amount of attack power according to the chain.

    Comment


    • #3
      Lightning Ball (Passive)
      ★4~5 (Before) : Upon using a chain-3 skill, the party's armor and magical penetration increase by 20% of the hero's attack power. If already being buffed, summons 1-2 electric spheres that deal magical damage equal to 30% of the Hero's attack power each hit.
      ★4~5 (Now) : Upon using a chain-3 skill, the party's armor and magical penetration increase by 20% of the hero's attack power. . If already being buffed, summons 2 electric spheres that deal magical damage equal to 80% of the Hero's attack power each hit.
      ★6 (Before) : Upon using a chain-3 skill, the party's armor and magical penetration increase by 30% of the hero's attack power. If already being buffed, summons 2-4 electric spheres that deal magical damage equal to 40% of the Hero's attack power each hit.
      ★6 (Now) : Upon using a chain-3 skill, the party's armor and magical penetration increase by 30% of the hero's attack power. If already being buffed, summons 3 electric spheres that deal magical damage equal to 100% of the Hero's attack power each hit.

      Tears of Dawn (Archon Soulbound Weapon)
      ★4~5 (Before) : Summons Electric Sphere +(1-2) (30-75%, Magic)
      ★4~5 (Now) : Summons additional Electric Sphere
      ★6 (Before) : Summons Electric Sphere +(1-2) (40-100%, Magic), Hit rate +15%
      ★6 (Now) : Summons additional ' Electric Sphere,' and an additional 'Enhanced Electric Sphere’ (deals magical damage equal to 250% of attack power per hit); all electric spheres deal 1 more hit.

      - B. Sworden
      Block skill animation is now faster.
      Moving distance with block skill and passive has been increased.
      When attacking with block skill and passive, it pushes out the enemies further.

      Flaming Spirit Sword (Passive)
      ★4~5 (Before) : Every time the Sword Spirit skill is used, 3% of the Hero's maximum health is healed. If an ally uses a chain-3 skill, 'Fire Sword Spirit' activates and deals physical damage equal to 240% of the Hero's attack power. (Skill can be activated only once every 2 seconds)
      ★4~5 (Now) : Upon using an ally's 3-chain, B. Sworden wields the 'Flaming Spirit Sword' to deal #physical damage# equal to 450% of his armor, as well as healing himself by the same amount. (Activates every 1.25 seconds)
      ★6 (Before) : Every time the Sword Spirit skill is used, 3% of the Hero's maximum health is healed. If an ally uses a chain-3 skill, 'Fire Sword Spirit' activates and deals physical damage equal to 270% of the Hero's attack power and heals all allies. (Skill can be activated only once every 0.5 seconds)
      ★6 (Now) : Upon using an ally's 3-chain, B. Sworden wields the 'Flaming Spirit Sword' to deal #physical damage# equal to 450% of his armor, as well as healing himself by the same amount. (Activates every 1.25 seconds) Additionally, upon activating 'Flaming Spirit Sword,' B. Sworden immediately receives all damage targeted at the entire party for 5 seconds.

      Black Tiger Divine Sword (B. Sworden Soulbound Weapon)
      ★4~5 (Before) : (Passive activated) Activates "Blazing Sword Spirit" 2 times consecutively, and before the activation, push back the enemy with power.
      ★4~5 (Now) : Upon activating 'Flaming Spirit Sword', the hero’s armor and resistance are immediately increased by 100% for 5 seconds.
      ★6 (Before) : (Passive activated) Activates "Blazing Sword Spirit” 2 times consecutively, and before the activation, push back the enemy with power. The second "Blazing Sword Spirit" will deal 3 times more damage to the enemy.
      ★6 (Now) : Upon activating 'Flaming Spirit Sword', the hero’s armor and resistance are immediately increased by 100% for 5 seconds. Every third 'Flaming Spirit Sword' is also changed to 'Black Shadow Tiger Sword,' which has twice the effect of ‘Flaming Spirit Sword.’

      - Hector
      Moving distance with block skill and passive has been increased.
      When attacking with block skill and passive, it pushes out the enemies further.

      Shield of Roman (Passive)
      ★4~5 (Before) : Iron will is activated for 5 seconds after receiving every 5th attack from the enemy. During the activation, Hero's armor/resistance increases by 100% and attack power decreases by 50%.
      ★4~5 (Now) : With every 5 hits he receives, Hector activates 'Shield of Roman' that increases 100% of his armor and resistance for 5 seconds.
      ★6 (Before) : Iron will is activated for 5 seconds after receiving every 5th attack from the enemy. During the activation, Hero's armor/resistance increases by 100% and attack power decreases by 50%. When ally uses chain-3 skill, hero deals #physical damage# equal to 150% of hero's resistance and recovers own SP by 20.
      ★6 (Now) : With every 5 hits he receives, Hector activates 'Shield of Roman' that increases 100% of his armor and resistance for 5 seconds. Upon using ally's 3-chain during 'Shield of Roman,' Hector activates 'Spear of Roman' which deals #physical damage# equal to 150% of resistance and increases his SP by 20. (Activates every 1.5 seconds)

      Phalanx (Hector Soulbound Weapon)

      ★4~5 (Before) : Knock back resistance increases by 30% when Iron Will is activated.
      ★4~5 (Now) : Knock back resistance increases by 50% when Shield of Roman is activated.
      ★6 (Before) : Knock back resistance increases by 30% when Iron Will is activated. A multi-hit attack is triggered dealing damage equal to 10% of Hector's resistance per hit.
      ★6 (Now) : Knock back resistance increases by 50% when Shield of Roman is activated. Upon activating 'Shield of Roman,' Hector additionally activates 'Might of the Legions' that deals 25% of resistance per hit. (Activates once every 3 seconds.)

      - Nightingale

      Curing Luminescence (Passive)
      ★4~5 (Before) : When a block is used, auto attack heals the ally with the least amount of HP by 100% of the hero’s attack power for the next 5 seconds. Passive will be activated maximum 4 times.
      ★4~5 (Now) : When another ally uses a 3-chain skill, Nightingale's next block skill is changed to ' Curing Luminescence,' which heals the entire party by 1000% of her attack power for 5 seconds.
      ★6 (Before) : When a block is used, auto attacks heal the ally with the least amount of HP by 150% of the hero’s attack power for the next 5 seconds. Passive will be activated maximum 4 times. If a block is used again before termination of the effect, it heals all allies. This may be activated maximum 5 times.
      ★6 (Now) : When another ally uses a 3-chain skill, Nightingale's next block skill is changed to 'Radiance of Peace,' which heals the entire party by 1000% of her attack power for 5 seconds. Allies healed by 'Radiance of Peace' receive a buff that increases damage to enemies by 15% and reduces damage being received by 25%.

      Gabriella (Nightingale Soulbound Weapon)

      ★4~5 (Before) : (Passive Activated) Activation chance +2, Recover amount +30%
      ★4~5 (Now) : If an ally uses a block skill while being affected by ‘'Radiance of Peace,' the duration of ‘'Radiance of Peace’ increases by 2 seconds.
      ★6 (Before) : (Passive Activated) Activation chance +2, Recover amount +50%, Immune to stuns +5 seconds
      ★6 (Now) : If an ally uses a block skill while being affected by ‘'Radiance of Peace,' the duration of ‘'Radiance of Peace’ increases by 2 seconds, and its buff is doubled in effectiveness.


      ■ These were great skills, however, some of you didn’t like that it changed the heroes’ looks too much.
      Now, the appearances of 3 special skills, Avatar of Punishment, Avatar of Protection and Incarnation of Benevolence, have changed.

      - The skill names will be changed to Spirit of Vengeance, Spirit of Protection and Spirit of Benevolence.
      - The skills’ block icons are redesigned.
      - Heroes no longer change to their appearance to just Avatars, and will just be 1.4 times bigger in size when using the skills.

      ■ Skill are not activated faster, making the animation of the heroes smoother.

      - Following buff skills now are activated without animation beforehand.

      Overflowing Determination (Warrior)
      Shout of Courage (Paladin)
      Light of Grace (Paladin)
      Revolution Hammer (Paladin)
      Thorns of Vengeance (Paladin)
      Float like a Butterfly, Sting like a Bee! (Archer)
      Swift Attack (Hunter)
      Bullet Improvement! (Hunter)
      Support Barrage (Hunter)
      Mana Shield (Wizard)
      Call of Darkness (Wizard)
      Flame Spirit (Wizard)
      Mysterious Fog (Wizard)
      Shadow Mage (Wizard)
      Mana Recycle (Wizard)
      Protection of the Goddess (Priest)
      Smile of the Goddess (Priest)
      Resurrection (Priest)
      Energy of Goddess (Priest)

      ■ We are constantly working on the stage balances, and some of the monsters in EP.7 had some balance adjustments.

      - Divine Light of Order of the Lion Cavalry does not cancel buffs.
      - Priestess of the White Lion’s Breath of Ice can now freeze all heroes.
      - The condition to cancel Priestess of the White Lion’s Breath of Ice has changed from 2 of 1 chain to 5 of 1 blocks.

      ■ And there are some small changes to couple of heroes.
      - Charging animation has been added for the last attack with Lionel’s Souldbound passive. - Lionel’s passive ‘Onset of Darkness’ now activates without summoning Demonic Sphere.
      - Lionel’s Souldbound weapon animation has been updated.
      - The problem with Sasquatch’s Soulbound passive attack range being too wide to give the monsters damage has been addressed.

      ■ We are constantly fixing the bug at Chocola’s bakery!

      - When Lionel(★6) equipped Soulbound weapon(★4~5), attack power stack effect was lower than it was intended, and this problem has been addressed in the update.
      - When Lionel(★6) equipped Soulbound weapon(★6), accuracy stack effect was lower than it was intended, and this problem has been addressed in the update.
      - Stage bosses levels in Holy City (Hard) was displayed lower than they actually were, and this has also been fixed. The correct levels of Hellad, Dionne, El Thalnos will be displayed.

      ■ Misc Bug Fixes:

      - An error with champion Remi’s passive has been fixed. Now only allies receive increased resistance penetration against bosses with the passive.

      - An error with champion Kurenai’s passive has been fixed. Now only allies receive increased armor penetration against bosses with the passive.

      Comment


      • #4
        Can the combos in this video actually be done in the game? If it can, how? If not... false advertising?
        https://www.facebook.com/RT.RWBY/vid...8806451869559/

        Comment


        • #5
          Yes they only work on bosses though and only happen once

          Comment


          • #6
            Where's the patch note for today's update :P

            Comment

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