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Patch Notes [6/14/17]

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  • Patch Notes [6/14/17]

    ■ We are working hard to create a more convenient and intuitive UI.

    - Hero Details: Tooltip Improvement
    We have added a scroll feature so that the tooltip description would not leave the screen if the equipment description exceeds the word limit.
    - All Tab UI Improvement
    (Limited Time/Daily/Weekly) Improved quest UI. Now you will be directed to a tab that contains a list of completed quests when entering the quest menu.
    Once you complete all quests, it will be displayed on the quest icon.
    - Scroll Improvement
    Improved an issue where the scroll is reset when viewing the Hero description / receiving Mail.
    - Exploration UI Improvement
    Heroes in exploration will have an icon that says ‘Exploring’ in a compass shape.
    If you attempt to promote or support the hero in exploration, a shortcut pop-up will direct you to that exploration.
    An icon that says ‘Exploring’ will appear for the heroes in exploration upon returning to the Kingdom.
    - Device aspect ratio will be fixed to 16:9.
    A black pillar box will appear on the left and right side of the screen if the device has a screen that is longer than a 16:9 aspect ratio.
    A black letter box will appear on the top and bottom of the screen if the device has a screen that is shorter than a 16:9 aspect ratio.
    - Shop UI has been adjusted.

    ■ Now you can see the Crusaders’ battle results more clearly.
    - You can check the battle stats by using the button on the top side of the result screen.
    - Stats button appears on Scenario, Fortress of the Souls, Ancient Dungeon, and Legend of Primal Flames results page.
    - You can check the information for a total of 4 different areas. You can check the <Attack>, <Defense>, <Block> tabs for each hero and the <Team> tab for the overall information.

    ■You can now earn bread from the contract included in the item as well when you get a duplicated hero.
    - Bread is also given when you get a duplicate hero from items such as the Subscription Package, Heroic Deal etc.
    - This does not apply to event rewards that are being provided via Mail.

    ■ Your Mercenary compound became larger with the help of your hard work!
    - Hero Slots will expand from 350 to 500.
    - Weapon Slots will expand from 300 to 400.
    - Bread Slots will expand from 200 to 300.
    - Ring Slots will expand from 200 to 300.
    - Berry Slots will expand from 150 to 300.


    Agrius the descendant of the legendary Beast King appeared in Rome with Chimera 'Palor'!

    - Rage of Palor (Active)
    Lv1: Palor the Chimera roars and swings his front paw 3 times to deal a physical damage equal to 80% of Agrius’ attack power.
    Lv2: Palor the Chimera roars and swings his front paw 3 times to deal a physical damage equal to 100% of Agrius’ attack power.
    Lv3: Palor the Chimera roars and swings his front paw 3 times to deal a physical damage equal to 150% of Agrius’ attack power.
    Lv4: Palor the Chimera roars and swings his front paw 3 times to deal a physical damage equal to 150% of Agrius’ attack power. He then leaps into the air and breathes fire to deal additional physical damage equal to 150% of Agrius’ attack power.
    Lv5: Palor the Chimera roars and swings his front paw 3 times to deal a physical damage equal to 150% of Agrius’ attack power. He then leaps into the air and breathes fire to deal additional physical damage equal to 250% of Agrius’ attack power.

    - Guardianship of the Beast King (Passive)
    Lv1: All allies' armor increases by 100.
    Lv2: All allies' armor increases by 150.
    Lv3: All allies' armor increases by 230. Every time an ally receives 5 physical damage hits, he or she ignores the next physical damage.

    - Scutum of Glory (Buff)
    Upon using 'Rage of Palor,' all allies generate 1 block of their own. All allies become immune to stuns and knockback during Agrius’ attack animation.

    A completely new Practice Mode! Check out the new scarecrow that contains classified tech from Road Industries!
    - You can pick your scarecrow when entering the practice mode.
    - There are 7 scarecrows in total, and each one opens upon clearing certain stages.
    - You can create a team or change the scarecrow during the practice mode.
    - You can change the setting to allow the scarecrow to attack.
    - You can change detailed settings for the scarecrow during the practice mode.
    Attack options including a change in physical, magical, and neutral attacks.
    Defenses including recovery and recovery amount.
    Functional options including evasion and attack speed.
    Practice Mode background change option.
    And a lot more options to modify!

    Two heroes are joining the mercenaries! We have a familiar face!

    Raven (Hunter)
    Raven, a Frost Elf of mixed blood with human, falls in love with the gun he found one day.
    Raven starts to observe the gun, but he is soon banished from the Frost Elf tribe which strictly forbid contact with “the outside” world.

    - Frost Bullet (Block Skill)
    Shoots 5 ice bullets that each deal magical damage proportional to the attack power.

    - Frost Emblem (Passive, Support Type)

    4~5 : Enemies hit by 'Frost Bullet' receive a 'Frost Bite' that decreases movement speed by 2% for 10 seconds. 'Frost Bites' can be stacked, and are enhanced every [1/26/41/50] stacks. Upon using a special skill, Raven denotes the stacked 'Frost Bites' to deal magical damage equal to [1000/1500/2500/4000]% of her attack power, according to the enhanced level of the attack. The explosion cannot be evaded. After exploding, all 'Frost Bites' are dispelled.
    6 : Enemies hit by 'Frost Bullet' receive a 'Frost Bite' that decreases movement speed by 2% for 10 seconds. 'Frost Bites' can be stacked, and are enhanced every [1/26/41/50] stacks. Upon using a special skill, Raven denotes the stacked 'Frost Bites' to deal magical damage equal to [1000/1500/2500/4000]% of her attack power, according to the enhanced level of the attack. The explosion cannot be evaded. After exploding, all 'Frost Bites' are dispelled. Upon using another ally's 3-chain, Raven throws a 'Frost Grenade' which stacks 5 'Frost Bites' and explodes to deal magical damage equal to 200% of her attack power.

    Otter (Wizard)
    Although the Otter is an enlightened one, his animal friends have kicked him out of the village because of fear of the mysterious symbol on his back. The Otter returned home with the more elaborate symbol after unexpectedly receiving a new enlightenment during his voyage.

    - Otter Shout (Block Skill)
    A shout that deals magical damage proportional to the attack power.

    - Nirvana (Passive, Main Type)

    4,5 : Upon using his special skill after 9 blocks, Otter enters 'Nirvana' for 10 seconds. In 'Nirvana,' the Otter uses a different attack with each block.
    1-chain: Pushes a large hand into the enemy to deal magical damage equal to 250% of attack power and knock them back.
    2-chain: Summons a large hand on the ground that deals magical damage equal to 250% of attack power, and knocks them into the air.
    3-chain: Summons a large hand in front that deals magical damage equal to 310% of attack power, stuns the enemy and knocks them far back into the air.

    6 : Upon using his special skill after 9 blocks, Otter enters 'Nirvana' for 10 seconds. In 'Nirvana,' the Otter uses a different attack with each block.

    1-chain: Pushes a large hand into the enemy to deal magical damage equal to 250% of attack power and knocks them back.
    2-chain: Summons a large hand on the ground that deals magical damage equal to 250% of attack power, and knocks them into the air.
    3-chain: Summons a large hand in front that deals magical damage equal to 310% of attack power, stuns the enemy and knocks them far back into the air.


    Upon reaching 'Nirvana,' the Otter casts a shield that absorbs damage equal to 70% of his attack power, and heals all allies' HP by 100% of his attack power.

    ■ New Hero Stories!
    - Lahire's Accounting Journal
    - Again and Again!
    - Who Moved My Helmet?

    ■ New Loading Screens!
    - 12 new loading screen images with glimpses of PVP and Practice Modes
    - More loading screen tips have been added

    ■ New Costumes are being added!
    - Imagine Sien reviving through science and not through alchemy or spells. Experience Franken Sien’s terror!
    - With breezing arrows like the wind, and with a fearless attitude, do you think Sigruna’s Indian name would have been “Brave Wind?”
    - The party never ends when Viola is with her ghost friends! Join the Ghost Party with Viola.
    - Fire! Saiga uses incredible cannon skills and looks great as a pirate. Red Pirate Saiga starts his voyage.
    - Cats, especially black cats are great at being sneaky. Lupeow the Black Cat, nimble unlike any wizard, watches you from the shadows.
    - If only Faust had concentrated on his research without getting wanderlust… he would have become Dr. Faust the genius!
    - Who's down for a Camp Fire? Come meet Demona, the Camping Expert!
    - Hmm, I wonder how Wolfgang's bread is like! Taste the delicious bread baked by tough guy Baker Wolfgang!

    ■ Some heroes will be rebalanced. Now with a more Oomf!

    - Vincent (Hunter)
    Meet Vincent, born again as a real man.
    GP-7 (Block Skill)
    Previous: Fires a shot, dealing physical damage equal to [40/125/300]% of attack power.
    New: Fires a shot, dealing physical damage equal to [100/220/400]% of attack power.

    Grenade Dispatch (Passive)
    ★4~5 (Previous) : Upon using a 3-chain skill, it increases the critical chance by 15%. If a skill block scores a critical hit, it increases the Hero's attack power by 25% for 7 seconds and shoots 2 extra explosives dealing physical damage equal to 150% of the Hero's attack power.

    ★4~5 (New) : If a 3-chain skill scores a critical hit, it increases the Hero's attack power by 25% for 7 seconds and shoots 2 extra explosives dealing physical damage equal to 150% of the Hero's attack power. The hero is immune to stun until the attack is over.
    ★6 (Previous) : Upon using a 3-chain skill, it increases the critical chance by 25%. If a skill block scores a critical hit, it increases the Hero's attack power by 45% for 7 seconds, dealing physical damage equal to 150% of Hero’s attack power, and activates 2 extra explosives with a 30% chance.
    ★6 (New) : : Upon using a 3-chain skill, it increases the critical chance by 25%. If a 3-chain skill scores a critical hit, it increases the Hero's attack power by 45%, and then shoots 2 extra explosives dealing physical damage equal to 500% of Hero’s attack power. The hero is immune to stun until the attack is over.

    Bullets of Justice (Vincent SBW)

    ★4~5 (Previous) : (Chance of extra hit) Maximum reactivation +1
    ★4~5 (New) : (Passive Enhanced) If an extra hit strikes critical, the Hero shoots 1 additional hit.
    ★6 (Previous) : (Chance of extra hit) Maximum reactivation +1, Second Explosion Chance +45%
    ★6 (New) : (Passive Enhanced) If an extra hit scores as a critical hit, the Hero shoots 1 additional hit. (Passive Change) If a 3-chain skill strikes critical, it increases the Hero’s attack power by 45% for 7 seconds. This then deals physical damage equal to 1000% of the Hero’s attack power, causing a 2nd explosion to shoot a Bullet of Justice that deals physical damage equal to 1000% of the Hero’s attack power.


    - Mandy (Hunter)
    Mandy’s action and her use have been reformed. Will Mandy be able to surprise her enemies in new ways?

    Surprise Bullet! (Block Skill)
    Previous : Based on the chain number, the hero shoots [poison fog, ice, fire] bullets dealing magical damage equal to [50/250/250]% of the Hero’s attack power.
    New : Based on the chain number, the hero shoots [poison fog, ice, fire] bullets.
    Poison Fog – deals magical damage equal to 50% of the Hero’s attack power every 0.5 second, retained for 5 seconds.
    Ice – deals magical damage equal to 250% of the Hero’s attack power.
    Fire – deals magical damage equal to 500% of the Hero’s attack power.

    Surprise! (Passive)
    ★4~5 (Previous) : When using another ally’s block, the Hero shoots an ‘enhanced bullet’ which decreases enemy resistance by 30% for 5 seconds / stuns enemy for 1 second / deals neutral damage equal to 100% of hero's attack power based on the chain number of the previously used block.
    ★4~5 (New) : When using another ally’s block, the Hero shoots an ‘enhanced bullet’ rolling back and forth which decreases enemy resistance by 30% for 5 seconds / stuns enemy for 1 second / deals neutral damage equal to 100% of hero's attack power based on the chain number of the previously used block.
    ★6 (Previous) : When using another ally’s block, the Hero shoots an ‘enhanced bullet’ (2 times max) which decreases enemy resistance by 50% for 5 seconds / stuns enemy for 1.5 seconds / deals neutral damage equal to 150% of hero's attack power based on the chain number of the previously used block.
    ★6 (New) : When using another ally’s block, the Hero shoots an ‘enhanced bullet’ (2 times max) rolling back and forth which decreases enemy resistance by 50% for 5 seconds / stuns enemy for 1.5 seconds / deals neutral damage equal to 150% of hero's attack power based on the chain number of the previously used block.

    Outraged Daddy (Mandy SBW)
    ★4~5 (Previous) : (Passive activated) Enhanced bullet fire +1
    ★4~5 (New) : (Passive activated) Enhanced bullet fire +1
    ★6 (Previous) : (Passive activated) Enhanced bullet fire +1, last bullet is upgraded with damage +100%
    ★6 (New) : (Passive activated) Enhanced bullet fire +1, last bullet is upgraded with damage +100%, evasion increases by 60% while Mandy is rolling.

    ■ Other fixes!
    - An animation is being added for Noel’s passive slash skill. You can now recognize the skill use clearly.
    - Summer has finally arrived in Hasla! The town will now experience Summer!

    ■ Chocolat is getting rid of the bugs!
    - Fixed a situation where it is impossible to move on after repeatedly using the special skill that uses the summoned spirits. This occurs when entering the Legend of the Primal Flames path.
    - Fixed an issue with The Dark Lord of the 6th World’s missing arm appearing again during its recovery.
    - Fixed an issue where the animation appears 2 times when the Flame Revenant uses its pattern.
    - Fixed an issue with Blake’s passive 2 second invincibility during her clone activation getting buffed by Aubrey
    - Fixed an issue with Sien’s SBW passive not getting some buffs applied.
    - Optimized memory use.
    - Fixed Goddess Elixirs being usable in Legend of the Primal Flames.




  • #2
    Bug... sometimes u get stuck on 'Tap to start' it doesn't register taps......

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