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SoulBound (Legendary) Weapon Information

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  • SoulBound (Legendary) Weapon Information

    Hi All,

    Here is a general overview on how SoulBound Weapons are obtained, and roughly what they do:

    Creating a Random 4* SoulBound Weapon
    • Obtain an Old Weapon type of the legendary you want (so if you wanted archon's SoulBound Weapon get an Old Staff)
      • This can be done via any area that drops a 5* Weapon
        • 4-24H & 5-30H (Very Rare) (1 in every 150)
        • WB1/2 (Rare) (1 in every 30)
        • WB3 (Uncommon) (1 in 13)
        • Golden Weapon Box (Common) (1 in every 7)
        • WB4 (Very Common) (1 in every 5)
    • Obtain required materials to upgrade it
      • 350 Crystal Powder
        • Fortress Dungeon Stage 1/2/3/4
        • Premium Salvage 3*/4* Weapons
      • 7500 Gold
      • 4000 Iron
        • Salvage Weapons
    • Goto your Weapons Inventory Screen
    • Find your Old Weapon
    • Click on the Old Weapon and Select "Forge"
    • Then click "Confirm"
    This process will then grant you a random SoulBound Weapon, the weapon will always be the same type as the Old Weapon you used (so hammer will always give a paladin SoulBound Weapon)

    Upgrading SoulBound Weapons
    • Obtain required materials to upgrade it
      • 5*
        • 330 Crystal Piece
        • 15000 Gold
        • 8000 Iron
      • 6*
        • 270 Crystal
        • 30000 Gold
        • 16000 Iron
    • Goto your Weapons Inventory Screen
    • Find your Old Weapon
    • Click on the Old Weapon and Select "Forge"
    • Then click "Confirm"
    This will upgrade your weapon from 4*->5*->6*

    What is so Special about SoulBound Weapons?

    Each SoulBound weapon upgrades the passive ability of the hero that it is made for, this makes them stronger or gives them more utility.

    As each Weapon does something different, and many of them have not been acquired yet, it is hard to say what they all do, but here is a list of them (credits to /r/fugueee):

    Common Questions

    Q. Does the slots random everytime you upgrade from 4-5-6*?
    A. No the slots and the conversion slots stay the same as the 4* version

    Q. What conversion slots are the best for each Weapon?
    A. https://docs.google.com/spreadsheets...qXA/edit#gid=0

    Warriors
    Leon Nameless Sword 4★ 84 1.0 None
    Leon Brave Sword 5★ 137 1.0 (Ultimate Holy Sword) Damage +50%, Armor penetration +50%
    Leon of Light Excalibur 6★ 210 1.0 (Ultimate Holy Sword) Damage +100%, Armor penetration +100%, Critical Chance +25%
    Joan of Arc Guillotine 4★ 54 1.5 None
    Joan of Arc Steel Guillotine 5★ 88 1.5 (Passive activated) Immune to physical damage +5 times
    Steel Knight Joan of Arc Guillotine of Faith 6★ 135 1.5 (Passive activated) Immune to physical damage +8 times, HP recovered +2% every second
    Susanoo Muramasa 4★ 79 1.0 None
    Susanoo Mysterious Muramasa 5★ 129 1.0 (30% chance when block used) Next skill damage +50%, You Lose HP -25%
    Shogun Susanoo Demonic Muramasa 6★ 198 1.0 (30% chance when block used) Next skill damage +85%, You Lose HP -15%
    Vivian Balrog 4★ 65 1.2 None
    Vivian Dark Balrog 5★ 105 1.2 (Ultimate Magic Sword) Damage +35%, Life steal +15%
    Absolute Devil Vivian Midnight Balrog 6★ 162 1.2 (Ultimate Magic Sword) Damage +75%, Life steal +15%, Critical Damage +30%
    Monte Three-Section Staff 4★ 93 0.8 None
    Monte Electric Baton 5★ 152 0.8 (Ultimate-Wind Sword) Number of Activation +1, Critical Chance +20%
    Monte Cristo Three-Section Staff 6★ 234 0.8 (Ultimate-Wind Sword) Number of Activation +1, Number of fire +1, Critical Chance +20%
    Kaori Shinai 4★ 86 0.9 None
    Kaori Advanced Shinai 5★ 140 0.9 (Last Black Moon Slash) Damage +100%, considered as chain-3 block
    Kaori the Undefeated The Black Moon 6★ 216 0.9 (Last Black Moon Slash) Damage +150%, Critical Damage +30%, considered as chain-3 block
    Paladins
    Thor Titan Hammer 4★ 47 1.1 None
    Thor Mithril Hammer 5★ 77 1.1 (Passive Activation) Lightning Spark +2 (20% of Lightning Damage)
    Thor of Severe Cold Mjolnir 6★ 116 1.1 (Passive Activation) Number of Lightning +1, Lightning Spark +3 (20% of Lightning Damage)
    Alexander Token of the King 4★ 52 1.0 None
    Alexander Token of the Emperor 5★ 85 1.0 (Passive Activation) Immune to magical Damage +5 times
    Emperor Alexander Locus of Power 6★ 129 1.0 (Passive Activation) Immune to magical Damage +8 times, Received healing effect +30%
    Achilles Pendulum of Destruction 4★ 56 0.9 None
    Achilles Pendulum of Siege 5★ 91 0.9 (Passive Activation) Activated simultaneously from both sides
    War God Achilles Thanatos 6★ 138 0.9 (Passive Activation) Activated simultaneously from both sides, enemy critical chance -30%
    Drake Wooden Oar 4★ 61 0.8 None
    Drake Oar of the Sacred Tree 5★ 100 0.8 (Passive Activation) Effect +50%
    White Beard Drake Oar of Yggdrasil 6★ 151 0.8 (Passive Activation) Effect +50%, [Text cuts off at this point]
    Kriemhild Balmung 4★ 60 0.9 None
    Kriemhild Cursed Balmung 5★ 98 0.9 (The last Ultimate waterspout) damage +50%
    Kriemhild of Oath Balmung of Massacre 6★ 149 0.9 (The last Ultimate waterspout) damage +300%, Immune to stuns when activated
    Vane Tyrfing 4★ 69 0.7 None
    Vane Tyrfing of Destruction 5★ 112 0.7 (Pillar of ****) Damage +50, Pillar of Destruction applied
    Vane the Dark Knight Tyrfing of Annihilation 6★ 170 0.7 (Pillar of ****) Damage +100, Pillar of Destruction applied, Cooltime -1
    Archers
    Gon Wild Bow 4★ 75 1.1 None
    Gon Wolk's Bow 5★ 122 1.1 (25% chance when passive activated) Summon Tiggar (700% physical damage) to front line.
    Bone Dragon Gon Tiger's Bow 6★ 187 1.1 (45% chance when passive activated) Summon Tiggar (700% physical damage, Recover 2 SP) to front line.
    Hanzo Gift of the General 4★ 70 1.2 None
    Hanzo Family's Treasure 5★ 114 1.2 (Passive Activated) Neutral Damage +35%
    Hanzo of Gale Furinkazan 6★ 175 1.2 (Passive Activated) Neutral Damage +50%, number of Daggers thrown x4
    Sigruna Granar 4★ 85 1.0 None
    Sigruna Legendary Bow Granar 5★ 140 1.0 (Passive Activated) Number of Magic Arrow +2
    Demon Archer Sigruna Demon Bow Granar 6★ 214 1.0 (Passive Activated) Number of Magic Arrow +3, Damage +25%
    Robin Hood Grifall 4★ 90 0.9 None
    Robin Hood Oath of Grifall 5★ 146 0.9 When passive critical hits, passive is used again
    Nobleman Robin Hood Essence of Grifall 6★ 224 0.9 When passive critical hits, passive is used again, fires additional arrow per passive (stunned for 1 second)
    R [- 9999] Ray Wing 4★ 94 1.0 None
    R [- 9999] Star Ray 5★ 153 1.0 (Passive Activated) Explosion damage +35%
    R - 0 Albatross 6★ 234 1.0 (Passive Activated) Explosion damage +50%, U.W.L-7(400% physical damage) activated after 10th explosion
    Giparang Archery Bow 4★ 98 0.8 None
    Giparang Hwarang Bow 5★ 160 0.8 (Passive Activated) Number of effect applied +1
    Giparang of Full Moon Pomp and Circumstance 6★ 244 0.8 (Passive Activated) Next Chain-3 skill damage +100%, number of effect +1
    Hunters
    D'Artagnan Diffusion Musket 4★ 94 0.9 None
    D'Artagnan Multi-Barreled Musket 5★ 156 0.9 (Passive Activated) Damage +35%
    D'Artagnan of Iron Will Peacemaker 6★ 238 0.9 (Passive Activated) Damage +45%, Armor penetration +200
    Maxi Pink Girl 4★ 74 1.1 None
    Maxi Pink Lady 5★ 122 1.1 (Passive Activated) Attack power increase +35%, effect duration +3 seconds Cowgirl
    Maxi Rodeo of Passion 6★ 187 1.1 (Passive Activated) Attack power increase +50%, effect duration +3 seconds, applied to all allies
    Spyro Bullet Generator 4★ 87 0.9 None
    Spyro Bullet Creator 5★ 144 0.9 (Once in 20 seconds) CBR-18 (50% Magical damage)
    Commander Spyro Home Wrecker 6★ 220 0.9 (Once in 10 seconds) CBR-18 (50% Magical damage, 50% Passive effect applied)
    Sneak Peace Loader 4★ 104 0.8 None
    Sneak Ground One 5★ 171 0.8 Chance of explosion +15%
    Legendary Mercenary Sneak Phantom Rage 6★ 264 0.8 Chance of explosion +15%, STFT-3 Activated after the 10th explosion (300% Physical damage, chance of explosion applied)
    Crow Shadow Catapult 4★ 81 1.0 None
    Crow Dark Catapult 5★ 134 1.0 (PD-CROW bullet) Number of fire +2
    Evil Spirit Crow Dark Shadow 6★ 205 1.0 (PD-CROW bullet) Number of fire +2, damage/explosion damage +50%
    Vincent Magnum 4★ 96 0.8 None
    Vincent 88 Magnum 5★ 159 0.8 (Critical hit of chain-3) Maximum reactivation +1
    Judge Vincent Execution of Justice 6★ 242 0.8 (Critical hit of chain-3 or additional hit) Maximum reactivation +2, Damage +50%
    Wizards
    Archon Sealed Eye 4★ 105 0.9 None
    Archon Tears of the Goddess 5★ 173 0.9 Number of Shock Spheres +2, Damage +30%
    Archon the Enlightened Tears of Dawn 6★ 264 0.9 Number of Shock Spheres +2, Damage +30%
    Korin Kerosene Lantern 4★ 84 1.1 None
    Korin Underworld Lantern 5★ 138 1.1 (Shield) Effect +30% Death Messenger
    Korin Flower of Yama 6★ 211 1.1 (Shield) Effect +50%, Cannot be removed.
    Dorothy Moon Rise 4★ 115 1.0 None
    Dorothy Red Moon 5★ 190 1.0 (Passive Activation) Cat Beam generated during attack for 5 seconds (100% Magical damage)
    Black Witch Dorothy Queen of the Moon 6★ 290 1.0 (Passive Activation) Cat Beam generated during attack for 5 seconds (150% Magical damage, Enemy Buffs removed)
    Sasquatch Seed of Snow 4★ 108 0.9 None
    Sasquatch Snow Bud 5★ 178 0.9 (Attacks the stunned enemy) Activate snow flower (300% magical damage, once in 5 seconds)
    Freezing Sasquatch Snow Flower 6★ 272 0.9 (Attacks the stunned enemy) Activate snow flower (300% magical damage, once in 3 seconds, Passive effect applied)
    Lilith Scyth of Death 4★ 120 0.8 None
    Lilith Soul Reaper 5★ 199 0.8 Revival - invincible for 3 seconds, attack power increase by 25% for 5 seconds, Cooldown 25 seconds
    Night Goddess Lilith Soul Eater 6★ 304 0.8 Revival - invincible for 3 seconds, attack power increase by 50% for 5 seconds, SP +50, Cooldown 15 seconds
    Rachel Sweet Kiss 4★ 112 0.8 None
    Rachel Kiss of Temptation 5★ 185 0.8 (35% chance when Passive Activated) Next skill block enhanced (315% Magical [damage?])
    Succubus Queen Rachel Deadly Kiss 6★ 282 0.8 (50% chance when Passive Activated) Next skill block enhanced (480% Magical [damage?], Entire party heal +10%)
    Priests
    Mew Cat Balloon 4★ 60 1.2 None
    Mew Wingcat Balloon 5★ 97 1.2 (Healed ally) Immune to damage +3 times
    Cat Master Mew Ultimacute 6★ 148 1.2 (Healed ally) Immune to damage +5 times, immune to debuffs +1 time
    Maria The Cross of Salvation 4★ 66 1.1 None
    Maria The Cross of Heaven 5★ 108 1.1 (Additional Effect) Recover +5% whenever debuff is casted
    Savior Saintess Maria Michaela 6★ 164 1.1 (Additional Effect) Recover +10% whenever debuff is casted, Invincible +2 times
    Nightingale Sacred Treasure of Salvation 4★ 74 1.0 None
    Nightingale Sacred Treasure of Heaven 5★ 120 1.0 (Passive Activated) Increases activation by 2, Recover amount +25%
    Nightingale of Light Gabriella 6★ 183 1.0 (Passive Activated) Increases activation by 2, Recover amount +50%, Immune to stuns +5 seconds
    Yeowoodong Soul Fire 4★ 81 0.9 None
    Yeowoodong Foxfire 5★ 132 0.9 (Block generated ally) +30% chance of evasion for 5 seconds
    Nine-Tailed Fox Yeowoodong Thunder Struck 6★ 201 0.9 (Block generated ally) +30% chance of evasion for 5 seconds, critical chance +25%
    Nurspy Vaccine-A 4★ 77 1.0 None
    Nurspy Vaccine-T 5★ 126 1.0 Damage reduction +50%, Revival of healed ally (25% chance, once in every 15 seconds)
    Emergency Relief Nurspy Vaccine-G 6★ 192 1.0 Damage reduction +50%, Revival of healed ally (50% chance, once in every 10 seconds) - warning bugged
    Woompa Woopa Ominous Charm 4★ 68 1.1 None
    Woompa Woopa Mysterious Charm 5★ 110 1.1 (Every 20 seconds, When block is used) Totem Dance time!! Summons all Totems (All effects +30%)
    Woomparoom Woopa Golden Charm 6★ 168 1.1 (Every 10 seconds, When block is used) Totem Dance time!! Summons all Totems (All effects +50%)
    -IcyFenix
    Last edited by IcyPhoenix; 05-10-2015, 09:41 PM.

  • #2
    Oh, man--this is amazing. Thanks a million for posting this!

    Comment


    • #3
      good work

      Comment


      • #4
        I saw this on the wiki a few weeks ago.. does the moderator really need to participate too?

        Comment


        • #5
          Originally posted by Asakuraryo View Post
          I saw this on the wiki a few weeks ago.. does the moderator really need to participate too?
          Hi Asakuraryo,

          This was written before the wiki was updated, and a lot of the LW information has come from me - thou putting that aside this guide isn't part of the competition.

          Regards,

          -Icy

          Comment


          • #6
            Icy what weapon level we can see changes on skill animation effect for example leons sword drop.Does the weapon need to be 6 star to see the excalibur sword dropping

            Comment


            • #7
              Originally posted by Zenne View Post
              Icy what weapon level we can see changes on skill animation effect for example leons sword drop.Does the weapon need to be 6 star to see the excalibur sword dropping
              A 4* Soul bound weapon has no special skill/effect, it acts as an ordinary weapon (as seen on the list), for a lot of Soul Bound Weapons, until they are 6* they don't show their awesome effects, but Leon's 5* should do the sword drop.

              Comment


              • #8
                Originally posted by IcyPhoenix View Post
                A 4* Soul bound weapon has no special skill/effect, it acts as an ordinary weapon (as seen on the list), for a lot of Soul Bound Weapons, until they are 6* they don't show their awesome effects, but Leon's 5* should do the sword drop.
                Ok thanks for that info still farming for crystals kinda hard to reach the grand stage,And also I hope SB weapons dont duplicate when you already have that kind of SB weapon. They should only duplicate if you completed to get all SB weapon for the heroes example warrior class.

                Comment


                • #9
                  Originally posted by Zenne View Post
                  Ok thanks for that info still farming for crystals kinda hard to reach the grand stage,And also I hope SB weapons dont duplicate when you already have that kind of SB weapon. They should only duplicate if you completed to get all SB weapon for the heroes example warrior class.
                  They definitely do duplicate, I've gotten 3 rachel staffs already.

                  Comment


                  • #10
                    Drake Oar of the Sacred Tree 5★ 100 0.8 (Passive Activation) Effect +50%
                    Question: 50% of what? Any idea? There are several things in his passive, everything increase by 50%? eg, Critical Chance goes from 30% to 45%, Shields generate from ally 3 chain Critical Strike goes from 50% hp to 75% hp? or Both? What about the duration of the Shield? does it increase by 50% longer duration?

                    Comment


                    • #11
                      Originally posted by ohgasauraus View Post
                      Drake Oar of the Sacred Tree 5★ 100 0.8 (Passive Activation) Effect +50%
                      Question: 50% of what? Any idea? There are several things in his passive, everything increase by 50%? eg, Critical Chance goes from 30% to 45%, Shields generate from ally 3 chain Critical Strike goes from 50% hp to 75% hp? or Both? What about the duration of the Shield? does it increase by 50% longer duration?
                      https://www.reddit.com/r/crusadersqu...d_pics_inside/

                      Comment


                      • #12
                        Ty so much for the link!

                        Comment


                        • #13
                          hi i want to ask if anyone know the Invicibility of Maria SoulBound Weapon effect?
                          i mean does it proc only at 3 chain or when get debuffed or simply with by using blocks???
                          i can't understand how it does work, someone mind to explain to me

                          Comment


                          • #14
                            Originally posted by rayka View Post
                            hi i want to ask if anyone know the Invicibility of Maria SoulBound Weapon effect?
                            i mean does it proc only at 3 chain or when get debuffed or simply with by using blocks???
                            i can't understand how it does work, someone mind to explain to me
                            I am pretty sure when she cleanse debuff.

                            Comment

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